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Morrowind restore attribute console command
Morrowind restore attribute console command




morrowind restore attribute console command

Thanks so much for checking this mod out! I hope you enjoy it! Please feel free to contact me if you think you have found a bug or just want to say hi.ġ) This mod requires that you start a new game.

  • Miscellaneous skills rank up much slower.
  • Some Birthsigns have been altered to bring them in balance with other Birthsigns.
  • morrowind restore attribute console command

  • Armor reduces your Fatigue and Magicka regeneration (wearing no armor increases regeneration).
  • Some lower tier weapons (Dwarvish, Adamantium, etc.) can also be upgraded into high tier weapons.
  • High tier weapons (Daedric, Ebony, Glass) are now dropped in damaged forms and must be restored at a blacksmith to reach their full potential (for a hefty fee).
  • Magic users can only cast spells up to a limited Magicka cost determined by their magic skill and Willpower.
  • Spell costs have been rebalanced (Restore Health is much more expensive now).
  • The six schools of magic and Unarmored now give passive bonuses when certain requirements are met.
  • Weapon skills now grant a Strength bonus when that type of weapon is equipped.
  • Reach values for weapons have been rebalanced.
  • The speed of most melee weapons has been reduced.
  • Drinking multiple healing potions will cause your character to get sick and lose health/magicka/fatigue rather than gain it.
  • Fatigue stops regenerating momentarily after any fatigue draining action.
  • Fatigue costs and regeneration rebalanced.
  • morrowind restore attribute console command

  • Natural Health and Magicka regeneration while at maximum Fatigue.
  • Jump height and distance has been reduced.
  • Jumping is now dodging - you are invulnerable to damage while in the air.
  • Blocking is no longer automatic and is triggered using the Sneak key.
  • All creatures, the player, and NPCs receive a large Attack bonus and a negative Sound bonus - this greatly increases chance to hit and cast spells successfully.
  • Attacking and casting spells holds your character in place for a moment.
  • I would HIGHLY recommend you read the full list of changes before diving into this mod, but here are the big takeaways: This mod is a large collection of changes, mechanical additions, and rebalances affecting combat and beyond. Ever feel like playing Morrowind is just a race to cheese the game into godhood? Whether it's through super potions, enchantment spamming, or just standing on a rock where Umbra can't get you and firing arrows for 10 minutes, I've grown tired of abusing the denizens of Morrowind and decided to give them a fighting chance against the Nerevarine.






    Morrowind restore attribute console command