

Consider this more a statement of intent. So, not a review, as I’ve done no more than skim the books, and nor have I played any games yet. I bought this LotR on a whim, partly because I have some armies and partly because, being GW, it will be relatively easy to get a game in should I want. The new book looks pretty, but to be honest the length of the rules compared to SAGA means I haven’t really looked at that one yet. The King had not yet returned when I last played Lord of the Rings, whatever that year was. The challenge of managing your saga dice on the battle board is engaging and the opportunity (need) to use your abilities and dice every phase keeps you at the table. I haven’t played SAGA for a long time, but I remember it is the better game of the two. The first editions of both were pretty simple, and I suspect (and hope) that the second editions will be even better, with those little wrinkles ironed out. Lord of the Rings battle game from Games Workshop, and SAGA: The Viking Age, by Studio Tomahawk. I picked up two new games recently, both of which could be loosely described as skirmish games based on the dark ages. All the models on both sides were painted years ago and it was great to see them on the table once more. Gaming buddy Brad and I have been playing a bit of WoE recently, and this time I actually remembered to take some photos! My orcs lined up against his barbarians. It is well worth keeping an eye on this site, as he has been adding material fairly steadily since launch. In addition to the 12 warband lists in the hardback book, the author has published new armies (along with revisions of the existing ones) at his blog, This Gaming Life. I have faced a smurf-necromancer leading the undead and chaos dwarves (little GW dudes with big hats). The flexibility and choice of the lists means you can use any models you have.

Mammoth riding neanderthals or berserk viking warriors? The barbarian list will cater for either, or both. Ninja rabbits? Sure, use the Samurai list. Its inspiration is pretty much any fantasy tropes you enjoy. WoE, or Erewhon to those in the know, is fun, fast and simple.Īs the title suggests, these rules are not tied to a particular world. In the large hadron collider that is his brain, Rick has smashed together the desire to play with some of your favourite old skool fantasy toys and some modern, clever-yet-simple game mechanics. Warlords of Erewhon, published by Warlord Games and written by Rick Priestly, is a cracking game that extends the bolt action family of games into fantasy skirmishing. Not so long ago, a company far, far away (from me anyway), released a new game.
